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Amd control panel windows 712/29/2023 GPU control panels have settings to let you tweak aspect ratio and though some monitors have aspect ratio controls built-in, using the GPU control panel is simpler and ensures that your settings remain the same if you should ever switch displays. When you play them on a modern widescreen monitor, they may look unnatural when stretched to match the full width of the display. Older games and standard-definition TV might run in a 4:3 aspect ratio, such as 640 by 480 pixels or 1024 by 768 pixels. However, if you’re connecting to a really old TV, you might need to fiddle with parameters such as ‘front porch’, a timing setting (specifically, the time between when the last scan line displays and when the next sync pulse from the GPU arrives) used in analog videoĪnother display setting you should know how to tweak is the aspect ratio. For the most part, you should leave the exotic settings alone and just tweak the pixel resolution. Nvidia provides a convenient way to set a custom resolution via its graphics control panel while including extra options like ‘sync width’. You can instruct your GPU to use any resolution you want, though usually your goal will be to fix overscan issues. For example, if you’re connecting via HDMI to an HDTV panel, you’ll probably want to set a custom resolution to avoid overscan, a problem that arises when the GPU doesn’t correctly match its display resolution to your display’s resolution, causing the edges of your screen to get cut off (so you can’t see the Start menu in Windows 7, for example.) Old standard-definition TVs, many older HDTVs, and even some current models are susceptible to overscanning an input signal to compensate, you must instruct your GPU to kick out video at a custom resolution. Both Nvidia and AMD let you do so via their graphics control panels. Performing this duty gets a little tricky in a system that runs multiple monitors simultaneously but even if you have just one monitor, you may want to adjust some important settings. Your GPU has one crucial job: to drive your PC monitor through analog (VGA) or digital (DisplayPort, DVI, or HDMI, for example) interfaces. But turning on antialiasing from your dektop’s GPU control panel may apply it to every pixel of every frame at all times, dramatically reducing (in some cases) the frame rate your system can deliver. Consider antialiasing, which eliminates jagged edges but tends to reduce your frame rate: The game’s designers have optimized in-game antialiasing settings for the game, applying antialiasing algorithms only when they consider those adjustments necessary. GPU control panels let you tweak various 3D settings, but the settings they may be impractical and imprecise. When possible, use in-game controls to change 3D settings: Changing settings inside a game is the best way to control image quality and performance. For example, you can set up Windows for multimonitor support, but if you want additional features such as bezel compensation (which lines up pixels on bezel boundaries to create a seamless image), you should use the graphics control panel. You’ll still want to use the graphics control panels to deal with GPU-specific settings. In contrast, if you handle the operation through Windows, the behavior will remain the same. Sure, you could work in the GPU control panel instead, but if you ever changed graphics cards later on, you’d need to learn a new control panel. Use Windows system controls for basic settings: If all you need to do is set the resolution for one monitor, work from the display control panel built directly into your operating system. Before plunging into control-panel specifics, we should review two important guidelines that everyone ought to follow.
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